Unity Tutorial 1
The Unity Tutorial is very beginner friendly which is great for an individual like myself as I am a complete game novice when it comes to both creating and playing them. The narrator explains the sheer basics to have a general understanding and then delves into the more complicated. Looking at the program at first it's intimidating as there are many settings and features.
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| Unity Program |
The narrator quickly hops into the basics, quickly talking about the individual tabs and how the work space is completely customize-able however i think that i'll leave it as it is.
Unity provides you with basic objects, the tutorial adds in a cube and later on a sphere, you can play with the dimensions of the object and the location through the "inspector" tab. Just to get a feel and sense for it, I added in objects other than the ones mentioned in the tutorial.
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| Objects |
I think my challenge for unity will be making these objects even more unique so that they would be prevalent to the game and learning how to customize them completely.
However my favorite part of the tutorial was the Terrain. It opens up a platform that would act as a a base to your game. The narrator shows how to add bumps and smooth out these effects, I played with it a little and was interested as how i could make these look like different features such as a forest or pond because of the textures available.
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| Terrain |
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